BATTLETECH: Delta Horizon | |
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Product information | |
Type | Sourcebook / Rule Book |
Author | EMD |
Pages | 15 |
Publication information | |
Publisher | (Fan-made product) |
Product code | Game Rule Book Download Link |
First published | 2024 |
Content | |
Content | Game Play Rulebook |
Era | Any |
Description[]
BATTLETECH: Delta Horizon (also known as BattleTech Δ Horizon) is a Fan-Made Rule book (abbreviated BDH) created by Battletech fan EMD. This is a strategic combat game where allows for large formation of forces to be guided on the battlefield. This is scale of combat, which uses existing unit stats used for the Abstract Combat Rules (Interstellar Operations Rulebook), BattleForce 1/2 (Strategic Operations Rulebook)
Delta Horizon (previously BT2000) is a BattleTech/BattleForce/Alpha Strike modification that seeks to create a RealScaleTM Mech' experience by changing the map scale down to 1:6300, where 8 hexes is represents ~1 mile, and infantry have a sight limit of 24 hexes because enemy units beyond that start to fade under the horizon.
- Wiki Editor Note
- This is a LIVING DOCUMENT as of this writing. Current downloadable document is version 3. The book is being updated still. Wiki maintains copy, but downloaders should use the Author's Link due to it being updated. Permission has been granted by the author to allow the wiki to link this project here.
Downloading Link for Book[]
Download Link for BattleTech: Delta Horizon
Contents[]
- Table of Content
- What's in this Book
- A Change on the Horizon
- What’s Needed To Play BattleTech: Delta Horizon
- Game Play at a Glance
- Playing the Game
- Movement
- Movement Modes
- Combat
- Damage
- Heat
- End Phase
- The Battlefield
- Urban Combat
- Special Abilities
- Force Building
- Aerospace Fighters and Dropships
- Delta Horizon Operational Rules
- Alpha Strike to Delta Horizon